![]() Make sure to be careful spamming Q in lane, however, as you can quickly find yourself out of mana and **** out of luck. It is for this reason that Dance of Arrows should always be maxed first in skill order. ✦ Dance of Arrows is Kindred's bread and butter ability, providing both mobility and damage. It also has its cooldown reduced while inside the area of Wolf's Frenzy, scaling per rank, allowing you to remain mobile and continue pumping out damage during teamfights and skirmishes. ✦ Dance of Arrows reset's Kindred's auto attack timer, and can be used in conjunction with any Sheen item in order to massively increase your damage. Kindred's current attack target at any proximity will be prioritized by one of the arrows. After dashing, Kindred fires up to three arrows at nearby enemies, each one dealing physical damage upon their arrival. ✦ Kindred dashes toward the target location, gaining 25% (+ 5% per Mark) bonus attack speed for 4 seconds. During the late game you may mark any target you deem easy to kill. Always mark your enemy laner during the laning phase, and when you acquire that mark, mark the jungler. Invading with your jungler to pick up marks on enemy camps can benefit you both, as you do not need to last hit the camp in order to gain the mark. ✦ Mark of the Kindred turns Kindred into a late game monster, and while marks are not necessary to do well in a game, they certainly help. While has 8 or more makrs, it will apply on Rift Herald, Dragons, or Baron Nashor, selected randomly. While has between 4 and 7 marks, it will apply on Greater Murk Wolf, Ancient Krugs, Red Brambleback, or Blue Sentinel, selected randomly. ![]() While has between 1 and 3 marks, it will apply on Rift Scuttler, Gromp, or Crimson Raptors, selected randomly. while Mark of the Kindred has 0 stacks, it is guaranteed to apply on Rift Scuttler. ![]() ✦ Kindred also passively marks enemy jungle camps depending on the current number of marks collected. Mark of the Kindred takes 8 seconds to apply and has a 75 second cooldown, with a 4 minute cooldown for champions successfully hunted. ✦ Kindred can mark enemy champions by clicking their icon above the inventory while out of combat. ![]() ![]() Scoring a takedown against a marked target permanently empowers Kindred's abilities, as well as granting 75 − 250 (based on ) bonus range on their basic attacks and Mounting Dread. ![]()
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